Object-oriented Design with C# 10
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 3h 40m | 595 MB
Instructor: Mel Grubb
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 3h 40m | 595 MB
Instructor: Mel Grubb
Objects aren’t just an implementation mechanism, they’re every bit as important as artifacts of design. This course will teach you object oriented principles not merely as syntax, but as elements of your project’s design.
What you'll learn
Are you ready to move from merely coding to truly designing? In this course, Object-Oriented Design with C# 10, you’ll learn to apply object-oriented principles to your designs, not just your code. First, you’ll explore the foundational concepts like the four pillars and the SOLID principles. Next, you’ll discover design patterns and how to create them using modern C#. Finally, you’ll learn how to apply these principles and patterns in a sample project. When you’re finished with this course, you’ll have the skills and knowledge of object-oriented design needed to build your own projects in a cleaner, easier-to-maintain way.