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Maya 8.0 Character Modeling

Posted By: Jeembo
Maya 8.0 Character Modeling

Maya 8.0 Character Modeling by Gary Oliverio
English | 2006 | ISBN: 1598220209 | 491 Pages | PDF | 28.9 MB

Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. The author presents an overview of modeling basics and then shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. By the time you've finished the book, you'll have created a figure that is textured, rigged, and ready to be animated. With this book understand the building blocks of modeling, including quads, edge loops, normals, UVs, and mapping; discover how "modeling by formula" eases the character creation process; find out how to create a UV layout that makes texturing easier; learn how to place joints and controls and skin your character so it deforms properly when animated.