Tags
Language
Tags
December 2024
Su Mo Tu We Th Fr Sa
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 31 1 2 3 4

Unreal Engine 5: Realistic Environment Creation Method

Posted By: ELK1nG
Unreal Engine 5: Realistic Environment Creation Method

Unreal Engine 5: Realistic Environment Creation Method
Published 4/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.04 GB | Duration: 3h 0m

Learn in practice how to build an ultra-realistic scenario using Unreal Engine 5

What you'll learn

You will learn how to build an ultra-realistic 3D natural scene using the Unreal tool.

You will learn several techniques for composing scenes.

You will learn Unreal Engine 5 from a professional who has already produced several works in the areas of Archviz and Virtual Production.

You will learn about realistic lighting and shadows.

You will also learn about the key post-production effects for an amazing scene.

You will learn about Quixel's materials, blocks and textures.

You will learn quickly and straight to the point.

You will learn one of the best courses on the environment and composition.

Requirements

No prior knowledge of Unreal is necessary.

No programming knowledge is required.

You need to have an internet connection.

You must have an Unreal Engine compatible computer as per Epic prerequisites to follow the course.

Description

Do you dream of having the opportunity to work in one of the most promising markets today, and being able to learn how to compose beautiful realistic scenes for games, architecture, cinematography, marketing and advertising, and still be well paid for your work?If the answer is yes, then I invite you to come with me because this course is for you.In this course I will teach you how to create a realistic environment for films and games.We'll show you how to compose, light and get a good look at the render to present to your 3D studio or directors.National and international studios and production companies need a specific 3D artist for the construction and development of worlds, scenarios, environments and 3D locations.The idea of ​​this course is to prepare you for the market, as the demand for this type of 3D artist is increasing.I will guide you through the Unreal Engine 5 tool, informing you what is really necessary to carry out and build the project, thus discarding activities that we do not use in our workflow, that's right, I will introduce you to our work method which is based on practicality, simplicity and authenticity in projects.In the end, you will compose a realistic scene and have an excellent portfolio.If you have any questions during the course, feel free to ask, as my role as an instructor is to help you reach your full potential so you can create incredible, breathtaking scenes.Welcome to this wonderful world of 3D arts.

Overview

Section 1: Presentation

Lecture 1 Welcome

Section 2: Unreal installation

Lecture 2 Installation - part 01

Lecture 3 Installation - part 02

Lecture 4 Installation - part 03

Lecture 5 Installation - part 04

Section 3: First access

Lecture 6 Pre-configuration - part 01

Lecture 7 Pre-configuration - part 02

Lecture 8 Pre-configuration - part 03

Lecture 9 Pre-configuration - part 04

Section 4: Unreal interface

Lecture 10 Outliner

Lecture 11 Details

Lecture 12 Content Browser

Lecture 13 Creating level

Lecture 14 Environment light mixer

Lecture 15 Outliner - folder

Lecture 16 Saving project

Lecture 17 Maps and modes

Lecture 18 Camera movement

Lecture 19 Item Transformation

Lecture 20 Changing work axis

Lecture 21 Snapping

Lecture 22 Grid

Lecture 23 Camera Frames

Lecture 24 Shortcuts

Lecture 25 Task

Section 5: Bridge

Lecture 26 Bridge installation

Lecture 27 Accessing the bridge

Lecture 28 Downloading bridge materials

Section 6: Stay tuned

Lecture 29 Texture streaming pool problem - part 01

Lecture 30 Texture streaming pool problem - part 02

Lecture 31 No texture

Section 7: Utah Canyon

Lecture 32 Selecting bridge assets - part 01

Lecture 33 Selecting bridge assets - part 02

Lecture 34 Creating terrain

Lecture 35 Texturing the terrain - part 01

Lecture 36 Texturing the terrain - part 02

Lecture 37 Texturing the terrain - part 03

Lecture 38 Texturing the terrain - part 04

Lecture 39 Texturing the terrain - part 05

Lecture 40 Inserting rocks

Lecture 41 Scene composition - part 01

Lecture 42 Scene composition - part 02

Lecture 43 Scene composition - part 03

Lecture 44 Scene composition - part 04.1

Lecture 45 Scene composition - part 04.2

Lecture 46 Scene composition - part 05.1

Lecture 47 Scene composition - part 05.2

Lecture 48 Scene composition - part 06.1

Lecture 49 Scene composition - part 06.2

Lecture 50 Scene composition - part 07.1

Lecture 51 Scene composition - part 07.2

Lecture 52 Inserting the plants - part 01

Lecture 53 Inserting the plants - part 02

Section 8: Post-processing

Lecture 54 Post-processing volume

Lecture 55 Bloom

Lecture 56 Expossure

Lecture 57 Chromatic aberration

Lecture 58 Dirt mask

Lecture 59 Lens flare

Lecture 60 Vignette

Lecture 61 Color grading - part 01

Lecture 62 Color grading - part 02

Lecture 63 Film

Lecture 64 Global illumination

Lecture 65 Reflection

Lecture 66 Post-processing adjustments

Lecture 67 Directional light

Lecture 68 Exponential height fog

Lecture 69 Sky atmosphere

Lecture 70 Skylight

Lecture 71 Volumetric cloud

Section 9: Final scenario optimization

Lecture 72 Settings

Section 10: Camera Setup

Lecture 73 Initial introduction

Lecture 74 Filmback

Lecture 75 Lens settings

Lecture 76 Focus settings - Part 01

Lecture 77 Focus settings - Part 02

Lecture 78 Final explanation about camera

Section 11: Rendering

Lecture 79 Image rendering

Section 12: Thank you

Lecture 80 Thank you very much

For 3D artists who want to advance further in their studies on scene creation.,For engineering, architecture and design professionals who want to improve their projects and environments using Unreal Engine.,For professionals in the field of cinematography and virtual production who want to create ultra-realistic scenarios for films and series.,For all those who have never had contact with the world of 3D and want the opportunity to enter the area of ​​creating environments with Unreal Engine.