Make 4 Mobile Game With Playmaker In Unity With Ads
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 6.38 GB | Duration: 16h 45m
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 6.38 GB | Duration: 16h 45m
Create 4 mobile games in with Playmaker
What you'll learn
How to build a game from start to finish aimed at mobile devices
How to include and set up ads in your game
How to publish your game on an app store Such as the Google Play Store
How to fix bugs which may occur when creating a game
Requirements
None, you can be a complete beginner to making games and you will be able to follow this course
Description
In this course we will create 4 different mobile games in Unity using the Playmaker visual scripting add-on.You will learn to make these 4 games:Break-OutDoodle JumpDuck ShootRolling MazeWe will also add ads in to each game so you can earn a small amount of ad revenue from your games.We will look at things such as how to use touch screen controls, gyro controls so you can tilt the phone to move the player.How to use different types of ads such as banner ads which will show to the player.We will look at how to add eco system to playmaker so we can add custom actions to playmaker such as support for Text Mesh Pro so our scores will show up nice and clear.We will look at how to save and load our high scores so the player as something to aim to beat each time they play. We will also look at how to save and load levels which have been unlocked so the player can resume playing from the last level they unlocked.At the end of the course you will learn how to build your games as tab or Android App Bundles and how to upload your game to the Google Play Store so people from around the world can play your games.
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Important! Watch this first.
Lecture 2 Important About Unity Ads
Section 3: Game 1 Brick Break / Break Out
Lecture 3 Lesson 1 Player Movement
Lecture 4 Lesson 2 Ball Movement
Lecture 5 Lesson 3 Blocks
Lecture 6 Lesson 4 Death Zone
Lecture 7 Lesson 5 UI
Lecture 8 Lesson 6 UI Hook Up
Lecture 9 Lesson 7 Player Lives
Lecture 10 Lesson 8 Lives UI
Lecture 11 Lesson 9 Parent & Child Objects
Lecture 12 Lesson 10 Building The Level
Lecture 13 Lesson 11 Customization
Lecture 14 Lesson 12 Unlocking Levels
Lecture 15 Lesson 13 Touch Input
Lecture 16 Lesson 14 Possible Issue with first ball parent
Lecture 17 Lesson 15 Sound & Vibration
Lecture 18 Lesson 16 Level Select
Lecture 19 Lesson 17 Sound Control UI Part 1
Lecture 20 Lesson 18 Sound Control UI part2
Lecture 21 Fixing Ball Parent Issue
Lecture 22 Lesson 19 Level Select Hook Up and Sound Settings Adjustments
Lecture 23 Lesson 20 Title Screen, Saving & Loading
Lecture 24 Lesson 21 Adding Levels locking and Unlocking them
Lecture 25 Lesson 22 Ads
Lecture 26 Lesson 23 Loose Ends
Lecture 27 Lesson 24 Building your game
Lecture 28 Lesson 26 Things We Missed
Lecture 29 Lesson 27 Giving Credit
Section 4: Game 2 Doodle Jump
Lecture 30 Game Introduction
Lecture 31 Lesson 1 Player Jumping
Lecture 32 Lesson 2 Player Movement
Lecture 33 Lesson 3 Passing Through Platforms
Lecture 34 Lesson 4 Animation
Lecture 35 Lesson 5 Teleporting
Lecture 36 Lesson 6 Death Zone
Lecture 37 Lesson 7 Spawning Platforms
Lecture 38 Lesson 8 Camera Movement
Lecture 39 Lesson 9 Background
Lecture 40 Lesson 10 Different Platforms
Lecture 41 Lesson 11 Spawning Different Platforms
Lecture 42 Lesson 12 Points and Clean Up
Lecture 43 Lesson 13 Score UI
Lecture 44 Lesson 14 Game Over UI
Lecture 45 Lesson 15 Start Screen UI
Lecture 46 Lesson 16 High Scores
Lecture 47 Lesson 17 Saving & Loading
Lecture 48 Lesson 18 Gyro Controls
Lecture 49 Lesson 19 Sounds Part 1
Lecture 50 Lesson 20 Sounds Part 2
Lecture 51 Lesson 21 Ads
Lecture 52 Lesson 22 Building the Game (Apk)
Lecture 53 Extra Lesson 1
Section 5: Game 3 Duck Shoot Gallery
Lecture 54 Lesson 1 Background
Lecture 55 Lesson 2 Player Movement
Lecture 56 Lesson 3 Foreground
Lecture 57 Lesson 4 Water Animation
Lecture 58 Lesson 5 First Target
Lecture 59 Lesson 6 Shooting
Lecture 60 Lesson 7 Target Damage
Lecture 61 Lesson 8 Creating More Targets
Lecture 62 Lesson 9 Spawner Part 1
Lecture 63 Lesson 10 Spawner Part 2
Lecture 64 Lesson 11 Score UI
Lecture 65 Lesson 12 Ammo UI & Reloading
Lecture 66 Lesson 13 Timer UI
Lecture 67 Lesson 14 Time Up UI
Lecture 68 Lesson 15 High Scores
Lecture 69 Lesson 16 Start UI
Lecture 70 Lesson 17 Fixes
Lecture 71 Lesson 18 Saving & Loading
Lecture 72 Lesson 19 Sound
Lecture 73 Lesson 20 Shoot Button
Lecture 74 Lesson 21 Gyro Aiming
Lecture 75 Lesson 22 Ads
Lecture 76 Lesson 23 Building The Game
Lecture 77 Extra Lesson: Touch Controls
Section 6: Game 4 Rolling Maze
Lecture 78 Lesson 1 Player Movement
Lecture 79 Lesson 2 Adding Walls
Lecture 80 Lesson 3 Building The Maze
Lecture 81 Lesson 4 keys Pick-Up
Lecture 82 Lesson 5 Locked Door
Lecture 83 Lesson 6 Creating The Goal
Lecture 84 Lesson 7 Main UI
Lecture 85 Lesson 8 Pause UI
Lecture 86 Lesson 9 Level Complete UI & Fastest Time
Lecture 87 Lesson 10 Menu UI
Lecture 88 Lesson 11 Sounds Part 1
Lecture 89 Lesson 12 Sounds Part 2
Lecture 90 Lesson 13 Adding Maze 2 & 3
Lecture 91 Lesson 14 Title UI & Loading
Lecture 92 Lesson 15 Gyro Controls
Lecture 93 Lesson 16 Touch Screen Controls
Lecture 94 Lesson 17 Ads
Lecture 95 Lesson 18 Building The Game
Section 7: Course Updates
Lecture 96 Updating Unity Ads
Section 8: Building and Publishing to Google Play Store
Lecture 97 Lesson 1 Building an aab (Android App Bundle)
Lecture 98 Uploading to Google Play
Section 9: The End!
Lecture 99 The End
Unity users who want to learn how to use Playmaker