Tags
Language
Tags
November 2025
Su Mo Tu We Th Fr Sa
26 27 28 29 30 31 1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29
30 1 2 3 4 5 6
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Introduction To Landscapes In Unreal Engine 5

    Posted By: ELK1nG
    Introduction To Landscapes In Unreal Engine 5

    Introduction To Landscapes In Unreal Engine 5
    Published 2/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 7.89 GB | Duration: 4h 18m

    Learn to create Environments in Unreal Engine by mastering the fundamentals of Landscapes

    What you'll learn

    Learn the most important tools for Sculpting Landscapes

    Create Procedural Landscapes with new Blueprint Tools

    Create Landscape Auto Materials

    Learn Procedural Content Generation for Landscapes

    Pro Tips to light and compose your scene using Unreal Engine tools

    Requirements

    No previous skills is required other than having Unreal Engine 5.5 or above installed

    Description

    In this class you will learn to create Landscapes in Unreal Engine 5 using all the tools available for you in the Editor.What You’ll Learn:Landscape Sculpting Tools: Learn Unreal Engine 5.5’s landscape sculpting tools to create terrains and how to combine them to create a good environment.Procedural Landscape Creation: Discover procedural tools for landscape creation to save time and have a more belieavable landscape for your project.Material Creation: Create a fully functional landscape Auto Material to have a great starting point when creating a big open world.Procedural Content Generation (PCG): Learn how to link PCG with your Landscape terrain to quickly add 3D models without the need to manually place them on the level and still have control over the design of terrain.Lighting and Composition Pro Tips: Learn art fundamentals to understand what makes a good looking environment and how to apply lightning and composition principles to make better levels.This course is designed to give you the confidence to create any type of Landscape in Unreal Engine 5. By the end, you’ll have a solid understanding of landscape creation, material design, and procedural workflows, along with insider tips to make your scenes stand out. Whether you’re creating environments for games, films, or architectural visualization, this class will help you to learn one of the most important tools for creating scenes!Who Is This For?This class is perfect for beginners and intermediate users of Unreal Engine who want to explore landscape creation and procedural workflows. No prior experience with landscapes is required, but a basic understanding of Unreal Engine’s interface will be helpful.

    Overview

    Section 1: Introduction to Landscape Tools

    Lecture 1 Introduction

    Lecture 2 Creating our Level

    Lecture 3 Creating our Landscape

    Lecture 4 The sculpting tool

    Lecture 5 Explaining the most important sculpting tools

    Lecture 6 Copying Landscape data

    Lecture 7 Add and Remove components

    Section 2: Creating your Landscape

    Lecture 8 Landmass Brushes

    Lecture 9 Using Landmass to block the environment

    Lecture 10 Adding a Lake

    Lecture 11 Importing Textures

    Lecture 12 Enabling Virtual Textures

    Lecture 13 Creating the Landscape Material

    Lecture 14 Making small adjustments to the lake

    Lecture 15 Using the Texture Graph to merge channels

    Lecture 16 Using Distance based tiling

    Lecture 17 Creating the Layer Function

    Lecture 18 Adding a second Landscape Layer

    Lecture 19 Creating a Texture based Blending

    Lecture 20 Creating a Slope based blend

    Lecture 21 Adding a secondary slope

    Lecture 22 Finishing the Slope Mask

    Lecture 23 Adding the World Height Mask

    Lecture 24 Adding our four layered material

    Lecture 25 Organizing the Graph

    Lecture 26 Creating our Landscape Painting Layers

    Lecture 27 Painting your Landscape

    Lecture 28 Adding Height output to our Function

    Lecture 29 Painting Layers with Height Blend

    Lecture 30 Creating a Procedural Graph to Spawn Grass

    Lecture 31 Filtering the Spawn for the type of Layer

    Lecture 32 Importing Foliage

    Lecture 33 Adding our grass meshes to our Procedural Graph

    Lecture 34 Enabling Nanite Tesselation feature

    Lecture 35 Enabling Displacement on our Material

    Lecture 36 Painting your Landscape

    Lecture 37 Changing the Lake color

    Lecture 38 Adding an HDR Image to the sky

    Lecture 39 Using Post Process to control the lightning

    Lecture 40 Changing the Lightning

    Lecture 41 Using the Procedural Tools to change the result

    Beginner Game Developers who want to master Landscape Creation Tools