Introduction To Landscapes In Unreal Engine 5

Posted By: ELK1nG

Introduction To Landscapes In Unreal Engine 5
Published 2/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.89 GB | Duration: 4h 18m

Learn to create Environments in Unreal Engine by mastering the fundamentals of Landscapes

What you'll learn

Learn the most important tools for Sculpting Landscapes

Create Procedural Landscapes with new Blueprint Tools

Create Landscape Auto Materials

Learn Procedural Content Generation for Landscapes

Pro Tips to light and compose your scene using Unreal Engine tools

Requirements

No previous skills is required other than having Unreal Engine 5.5 or above installed

Description

In this class you will learn to create Landscapes in Unreal Engine 5 using all the tools available for you in the Editor.What You’ll Learn:Landscape Sculpting Tools: Learn Unreal Engine 5.5’s landscape sculpting tools to create terrains and how to combine them to create a good environment.Procedural Landscape Creation: Discover procedural tools for landscape creation to save time and have a more belieavable landscape for your project.Material Creation: Create a fully functional landscape Auto Material to have a great starting point when creating a big open world.Procedural Content Generation (PCG): Learn how to link PCG with your Landscape terrain to quickly add 3D models without the need to manually place them on the level and still have control over the design of terrain.Lighting and Composition Pro Tips: Learn art fundamentals to understand what makes a good looking environment and how to apply lightning and composition principles to make better levels.This course is designed to give you the confidence to create any type of Landscape in Unreal Engine 5. By the end, you’ll have a solid understanding of landscape creation, material design, and procedural workflows, along with insider tips to make your scenes stand out. Whether you’re creating environments for games, films, or architectural visualization, this class will help you to learn one of the most important tools for creating scenes!Who Is This For?This class is perfect for beginners and intermediate users of Unreal Engine who want to explore landscape creation and procedural workflows. No prior experience with landscapes is required, but a basic understanding of Unreal Engine’s interface will be helpful.

Overview

Section 1: Introduction to Landscape Tools

Lecture 1 Introduction

Lecture 2 Creating our Level

Lecture 3 Creating our Landscape

Lecture 4 The sculpting tool

Lecture 5 Explaining the most important sculpting tools

Lecture 6 Copying Landscape data

Lecture 7 Add and Remove components

Section 2: Creating your Landscape

Lecture 8 Landmass Brushes

Lecture 9 Using Landmass to block the environment

Lecture 10 Adding a Lake

Lecture 11 Importing Textures

Lecture 12 Enabling Virtual Textures

Lecture 13 Creating the Landscape Material

Lecture 14 Making small adjustments to the lake

Lecture 15 Using the Texture Graph to merge channels

Lecture 16 Using Distance based tiling

Lecture 17 Creating the Layer Function

Lecture 18 Adding a second Landscape Layer

Lecture 19 Creating a Texture based Blending

Lecture 20 Creating a Slope based blend

Lecture 21 Adding a secondary slope

Lecture 22 Finishing the Slope Mask

Lecture 23 Adding the World Height Mask

Lecture 24 Adding our four layered material

Lecture 25 Organizing the Graph

Lecture 26 Creating our Landscape Painting Layers

Lecture 27 Painting your Landscape

Lecture 28 Adding Height output to our Function

Lecture 29 Painting Layers with Height Blend

Lecture 30 Creating a Procedural Graph to Spawn Grass

Lecture 31 Filtering the Spawn for the type of Layer

Lecture 32 Importing Foliage

Lecture 33 Adding our grass meshes to our Procedural Graph

Lecture 34 Enabling Nanite Tesselation feature

Lecture 35 Enabling Displacement on our Material

Lecture 36 Painting your Landscape

Lecture 37 Changing the Lake color

Lecture 38 Adding an HDR Image to the sky

Lecture 39 Using Post Process to control the lightning

Lecture 40 Changing the Lightning

Lecture 41 Using the Procedural Tools to change the result

Beginner Game Developers who want to master Landscape Creation Tools