Augmented Reality with Unity AR Foundation: A practical guide to cross-platform AR development with Unity (repost)

Posted By: hill0

Augmented Reality with Unity AR Foundation:
A practical guide to cross-platform AR development with Unity 2020 and later versions

English | 2021 | ISBN: 9781838982591 | 354 Pages | True PDF EPUB | 18 MB

The book starts by helping you set up for AR development, installing the Unity 3D game engine, required packages, and other tools to develop for Android (ARCore) and/or iOS (ARKit) mobile devices. Then we jump right into the building and running AR scenes, learning about AR Foundation components, other Unity features, C# coding, troubleshooting, and testing. We create a framework for building AR applications that manages user interaction modes, user interface panels, and AR onboarding graphics that you will save as a template for reuse in other projects in this book. Using this framework, you will build multiple projects, starting with a virtual photo gallery that lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an educational image tracking app for exploring the solar system, and a fun selfie app to put masks and accessories on your face. The book provides practical advice and best practices that will have you up and running quickly.

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