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Real-Time 3D Graphics with WebGL 2, 2nd Edition (repost)

Posted By: hill0
Real-Time 3D Graphics with WebGL 2, 2nd Edition (repost)

Real-Time 3D Graphics with WebGL 2:
Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
by Farhad Ghayour

English | 2018 | ISBN: 1788629698 | 500 Pages | PDF EPUB (True) | 171 MB

This book presents a clear roadmap to learning real-time 3D computer graphics with WebGL 2. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential 3D computer graphics topics, including rendering, colors, textures, transformations, framebuffers, lights, surfaces, blending, geometry construction, advanced techniques, and more. With each chapter, you will "level up" your 3D graphics programming skills. This book will become your trustworthy companion in developing highly interactive 3D web applications with WebGL and JavaScript.

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