Programming Fundamentals Using JAVA Second Edition: A Game Application Approach
English | 2021 | ISBN: 1683926692 | 1231 Pages | EPUB (True) | 64 MB
English | 2021 | ISBN: 1683926692 | 1231 Pages | EPUB (True) | 64 MB
Designed as a Java based textbook for beginning programmers, this book uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. The new edition includes updating the GUI interface chapters from Swing based to FX based programs. The game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming or advanced Java programming course, and permits instructors who are not familiar with game programming and computer graphic concepts to realize the pedagogical advantages of using game programming. The book assumes the reader has no prior programming experience. Companion files include game sample, source code, game environments, and more (Files are also available for downloading by writing to the publisher.)